← Future Forge
Walkthroughs Video

Inventing practice on video

Future Forge videos
Tutorial, then layers.

Watch inventing practice before you open the table: quiet tutorial first — Invent · Challenge · Field. When you’re ready for the full cockpit, the Workshop clips add complexity one system at a time. Story and concepts live on the main Future Forge page. Install and FAQ: Get started.

The loop

How it works

  1. Invent — Stack emerging tech and write how the solution works for a real problem.
  2. Challenge — Answer one hard question about your idea.
  3. Field — Put it into the world before the crisis wins.

Start with the tutorial (Spark) — a quieter first invent win. Workshop is the full cockpit when you’re ready. After the walkthrough, open the layered complexity clips.

Tutorial — invent · challenge · field in a quieter first run

After the tutorial

What Workshop adds

The tutorial teaches invent · challenge · field. Workshop keeps that loop and turns on the full cockpit — more room to apply emTech under pressure. Short clips below layer that complexity on, one system at a time.

  • AP, Budget, Support — Attention and capital you manage; End turn refills AP only. Watch →
  • End turn vs Wait — End turn: +1 year and refill AP; Wait: +2 years with higher crisis meters. Watch →
  • Lobby — Spend to build public and policy Support.
  • Two story faces — How it works + Everyday life; write one, let the co-inventor draft the other. Watch →
  • Harder challenge — Defend, Fix, or Sidestep under a critic’s pressure. Watch →
  • Fielding stages — Pilot → Scale → New normal. Watch →
  • More tech / themes — Full catalog, bigger stack, Choose a theme.
  • Friends — 2–6 people, personal inventions, shared crisis (coopetition).
Layer 1

AP, Budget & Support

Attention, capital, and public support — the three resources you manage under pressure. End turn refills AP only; every spend has a tradeoff.

Manage attention, budget, and support as you invent and field.
Layer 2

End turn vs Wait

End turn advances the crisis year by one and refreshes attention. Wait jumps +2 years — tech matures, but meters climb harder. Timing is a strategic choice, not a free pass.

End turn: +1 year and refill AP. Wait: +2 years as crisis and tech both move.
Layer 3

Two story faces

Two faces — How it works and Everyday life — the mechanism and the human picture. Write either one yourself, then let the AI co-inventor draft the other. You still lead; the partner fills the blank so inventing is easier.

Fill one face; let the co-inventor draft the other — easier, still your call.
Layer 4

Harder challenge

One hard question under a critic’s pressure. Choose Defend, Fix, or Sidestep — then earn the right to field.

Defend, Fix, or Sidestep — survive the hard question.
Layer 5

Pilot → Scale

Fielding is staged: first a local Pilot, then wider Scale, then a new normal — full or partial. The world only shifts when you ship stages.

Pilot first. Scale when the world will take it. New normal when it sticks.

Next

Read the concepts, then play

Illustrations of the loop, honest timing, quests, inventing paths, and the co-inventor live on the main page. When you’re ready, open the table and start with the tutorial — inventing practice, not a feed.