6Ps

We're thrilled to announce the launch of our latest interactive, story-driven educational game - "6Ps: Pathway Edition" GPT. This isn't just a game; it's an expedition into the world of emerging technologies, where your creativity and problem-solving skills can address real-world challenges!

💡 Gameplay Highlights:

What’s In a Name?

The 6Ps stand for

The pun refers to Peter Diamandis' 6Ds

the power of ideas to transform the world is itself accelerating
(Kurzweil, Ray. Danielle: Chronicles of a Superheroine)

The difference between Progress and Prediction is that Progress is what is going on today - we take these from news sources that follow science and technology - whereas Predictions are major milestones that we have estimated future timeline for.

Likewise, a Problem is something that is present and to be solved right away. A Prevention is a future problem where we have a bit more time to prepare.

Pathways are ideas that players dream up that connect progress and problems.


Learning Objectives

כָּל הָעוֹלָם כֻּלוֹ גֶשֶׁר צַר מְּאֹד וְהָעִיקָר לֹא לְפַחֵד כְּלַל 

The whole world is a very narrow bridge, but the important thing is not to fear at all

[Original context in the writings of Rabbi Nachman of Braslav:

"Understand: that when a person must cross a very, very narrow bridge, the most important and essential thing is that he not have any fear at all."]